Blender UPT 2.0 Part 3 - Camera and Animation Export
Автор: Bernhard Engstler
Загружено: 2026-01-11
Просмотров: 9
In the third part we use the Blender add-on to bake relevant camera data, like focus distance and camera shake, and then export the camera animation as well as armature animation which we will use in part 4 to recreate the same scene in Unreal Engine sequencer.
Доступные форматы для скачивания:
Скачать видео mp4
-
Информация по загрузке: