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Slay the Spire: Success through Marketability

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Автор: Game Developers Conference

Загружено: 6 авг. 2019 г.

Просмотров: 51 430 просмотров

Описание:

In this 2019 GDC talk, Mega Crit Games' Casey Yano shares the process and thoughts on adding value to a game, building a community, and how various decisions factored into making Slay the Spire one of the top-selling indie games of 2018.

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GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.

Slay the Spire: Success through Marketability

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