Slay the Spire: Success through Marketability
Автор: Game Developers Conference
Загружено: 6 авг. 2019 г.
Просмотров: 51 430 просмотров
In this 2019 GDC talk, Mega Crit Games' Casey Yano shares the process and thoughts on adding value to a game, building a community, and how various decisions factored into making Slay the Spire one of the top-selling indie games of 2018.
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