TEKKEN 8 – Lars Punish Training: Anna (Full Move List)
Автор: JusticeSoulTuna
Загружено: 2025-04-05
Просмотров: 984
Exploring all of Anna’s move list to perform punishes with Lars in Tekken 8. I start with the built-in Punishment Training, then I go through all of her attacks one-by-one. Timestamps are below the input explanation so you can jump to the attack you need to see.
Tekken Notation Maker used for on-screen inputs: https://frostemanneogard.github.io/Te...
Inputs explained:
1= LP | 2= RP | 3= LK |4= RK
B= Back | F= Forward | U= Up | D= Down | N= Neutral
WS= While Rising (Crouch, then while standing up) | FC = Full crouch (Hold down-forward)
CH= Counter Hit | WB = Wall Break
RA= Rage Art
DEN= Dynamic Entry (F3) | SEN= Silent Entry (unique transitions)
SSR= Side Step Right | SSL= Side Step Left | SS= Side Step
BT= Back turned | QCF= Quarter circle forward (Down, down-forward, forward)
~=Transition (DF3~D means DF3 then hold Down, or F3~F is F3 then hold Forward)
Anna’s stances:
Hammer Chance: F3
Chaos Judgment: B3
Pleasure Time: DB2 on hit
TIMESTAMPS:
0:00 - Intro
0:47 - Basic Punishment Training
5:35 - Heat Burst (2+3)
5:51 - 3+4: F1+2 or FB2,1
6:17 - FF3,2: Can armor next hit
6:55 - FC DF1: 2,1
7:17 - F3,1: (Safe, High)
7:56 - B3,2,1: 2,1
8:18 - Heat 1,2,1,2: (Safe)
8:49 - Heat UF3,1: (Safe)
9:14 - Heat UF3,2: (Safe)
10:00 - Heat FFF3,2: (Safe if low is NOT blocked) UF4 or UF3 if low is blocked
10:55 - FFF3: WS1 or UF3
11:10 - Heat FC [2,1]: WS3 or WS1
11:54 - Heat B3,3,2: (Safe) Sidewalk after kick
12:18 - Heat Smash (Heat 2+3) (Safe)
12:41 - 1,2: (Safe, High)
12:55 - 1,2,1,2: FB2,1
13:23 - 1,2,1,4: (Safe, High) Crouch final hit
13:53 - 1,2,2: (Safe)
14:16 - 1,2,4: (Safe, High) Crouch final hit
14:37 - 1,4: WS2,3 or WS2,1
14:56 - 2,2: (Safe)
15:07 - 2,3: (Safe)
15:26 - 2,4: (Safe, High) Crouch next hit
15:40 - 3,2: WS4
16:01 - 4,2,1+2: FB2,1 or F1+2 final hit. Crouch next hit, WS3 or WS1
16:40 - 1+2: (Safe)
17:01 - 3+4: F1+2 or FB2,1
17:34 - F2,3: (Safe, High) Jails, cannot crouch
18:05 - F1+2: F2,4
18:37 - DF1,2,3: F2,4
19:00 - DF1,2,4: (Safe, High) Crouch final hit
19:32 - DF2: F2,4
19:44 - DF3,1,1: (Safe) Can interrupt final hit. Or crouch next hit.
20:40 - DF3,1,2: (Safe) Can interrupt final hit. Or crouch next hit.
21:28 - DF3,1,4: Crouch next or final hit jails.
22:21 - DF3,2,2: (Safe)
22:44 - DF3,2,4: (Safe, High) Crouch next or final hit.
23:58 - DF3,3+4: (Safe) Side-walk Right to evade final hit.
24:38 - DB4: WS1
25:06 - D1,4: 2,1
25:40 - D2: (Safe)
26:00 - D3,2: 2,1 (Must neutral block)
26:43 - D3,4,1: (Safe, High) Crouch first to launch next hit. MUST hold back to block full string.
27:15 - D4,1: (Safe, High) Crouch next hit.
28:00 - D4 [1,4]: WS2,1 or WS2,3
28:36 - DB1,2: F2,4
28:49 - DB1,4: (Safe, High) Crouch next hit.
29:13 - DB2: (Safe)
29:33 - DB3: WS3 or UF4
30:02 - DB4: WS2,1 or WS2,3
30:27 - DB3+4,4: WS3 or UF4. Next hit is a High.
31:04 - B1,2,2: F2,4
31:28 - B2,2: (Safe, High)
31:42 - UB4: (Safe)
32:07 - B1+2: F2,4
32:24 - Unblockable
32:51 - UF1,3,3+4: Side-walk right for the final hit.
33:05 - UF2: (Safe)
33:23 - UF3: (Safe)
33:41 - UF4: F1+2 or FB2,1
34:15 - UF3+4: (Safe)
34:29 - FF2: (Safe, High)
34:55 - FF3.2: (Safe)
35:20 - FF3,3: WS2,1 or WS2,3
35:34 - FF4: (Safe)
35:41 - FF1+2: (Safe)
35:56 - FF3+4: (Safe)
36:12 - QCF1: (Safe, High)
36:24 - QCF2,1: FB2,1 or F1+2
36:52 - FFF2,4: F2,4
37:11 - FFF3,2: F1+2 or FB,21. UF3 or UF4 if the FFF3 is blocked.
38:09 - FFF4: (Safe)
38:30 - 10 hit combo: FB2,1 or F1+2 final hit.
39:02 - WS1,2: F2,4
39:18 - WS2: F2,4
39:26 - WS3: (Safe)
39:35 - WS4: (Safe)
39:45 - WS1+2: FB2,1
39:58 - FC DF1: 2,1
40:06 - FC DF2: WS3
40:27 - SS2: WS4
40:46 - SS3: (Safe)
40:54 - SS1+2: 2,1
41:04 - F3,1: (Safe, High)
41:22 - F3,2,1,2: (Safe) Can crouch next hit (High).
41:57 - F3,2,2: FB2,1
42:19 - F3,3: WS2,1 or WS2,3
42:34 - F3,4: (Safe)
42:50 - F3,1+2: (Safe)
43:01 - B3,1: (Safe, High)
43:20 - B3,2,1: 2,1
43:32 - B3,3,2: F,24 or Side-walk Right
44:02 - B3,4: F2,4
44:21 - B3,1+2: (Safe)
44:32 - B3,D3,3: (Safe, High) Crouch next hit.
44:57 - B3,UF1: (Safe)
45:30 - B3,UF2: (Safe)
45:43 - B3,UF3: (Safe)
45:50 - B3,UF4: F2,4
46:02 - B3,DF,3: (Safe)
46:14 - B3,DF,4: (Safe, High)
46:32 - DB2,1: (Safe)
46:44 - DB2,2: (Safe)
46:55 - DB2,4: WS2,1 or WS2,3
47:21 - Throws
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Google Doc containing all the punishes, written:
https://docs.google.com/document/d/1_...
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My Lars custom is based on: Kenshin Himura, from Rurouni Kenshin.
Outro music is: Standby, Zero | Mega Man X Command Mission
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