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Equipping the Weapons + AO Aim Offset | 18 | Multiplayer Battle Royale | Tutorial | Unreal Engine 5

Автор: Kekdot

Загружено: 2023-11-12

Просмотров: 5117

Описание:

👨‍🏫 My Patreon link:
  / kekdot  
Download Project Files | Premium Tutorials | Courses

🕹️ Get our Game on Steam | The Anomaly Project:
https://store.steampowered.com/app/29...

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In this tutorial we make it so that players can now interact with the pickup items and equip weapons. We create a back slot and a child actor for the active weapon slot. We also setup AO (Aim offset) so that the player can look up and down with the equipped weapon. We then make a core weapon class and setup dynamic child weapons so that we can easily make more weapon actors in the near future.

We take a look at:
Setting up Modular weapons
Creating a core weapon class, and children classses
Creating modular weapons
Using Structures and Datatables
Setting up AO (Aim offset)
Creating the first weapon (Assault rifle)
Making a backslot and active weapon slot using a child actor
Equipping the pickup weapon

✔️ What are we going to make in this series?:

In short it will be PUBG but with Bean characters.

We will have:
A Battle royale Map
Full Steam Session setup for connecting to games (Host, ServerBrowser, Join)
Multiplayer characters
Picking up Tools / Weapons
Multiple weapons
Lootcrates
Flying out of an airplane
All kinds of UI and HUD
Match flow logic

And basically everything that a battle royale needs

#unrealengine #tutorial #multiplayer
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Equipping the Weapons + AO Aim Offset | 18 | Multiplayer Battle Royale | Tutorial | Unreal Engine 5

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