UE4 Tutorial - Makehuman, Blender, Mixamo, with Facial Animations
Автор: TryThisAtHome
Загружено: 2018-11-25
Просмотров: 7755
I hope this is at all clear... There are already some tutorials out there like this. I just wanted to show the workflow I use to get a makehuman character that still has facial morph targets.
I used to use mixamo characters, but after some of the changes to the site, they always seem to end up looking really odd in unreal. Squashed elbows and stuff. So now I'm just doing this.
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