Dark Souls Lore ✺ The Xanthous Scholars of Oolacile
Автор: Reliken
Загружено: 2020-08-16
Просмотров: 32030
Join me on an investigation into the obfuscated links between Dark Souls 1's Xanthous King Jeremiah and DS3's xanthous scholars of Oolacile.
Featured visual art, used with permission of the artists:
Oolacile landscape, video thumbnail:
*Anthony Avon*
https://www.artstation.com/artwork/lA38z
Contact: [email protected]
Xanthous King Jeremiah, video thumbnail:
*DaBaAn*
https://www.instagram.com/p/BtCEQWblJ...
Contact: Twitter.com/kaizokuart and purchase: dabaan.redbubble.com
Yellow Finger Heysel, video thumbnail:
*Chloe Chew* © FromSoftware, Dark Souls 3, and BandaiNamco
https://chloechew.artstation.com/proj...
Contact: https://chloechew.artstation.com/
Concept art of Jeremiah, Chaos demons, other monstrosities, and the render of Yellowfinger Heysel (video thumbnail) used without permission from FromSoftware
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Featured music, in order heard:
Alex Roe (Darksign II) - Remnants Call
British Sea Power (Disco Elysium OST) - The Field Autopsy
Christopher Larkin (Hollow Knight OST) - Mantis Village
Motoi Sakurba (Dark Souls 3 OST) - Firelink Shrine
Motoi Sakuraba (Dark Souls 1 OST) - Firelink Shrine
Alex Roe (Darksign) - Disgraced Deity
Christopher Larkin (Hollow Knight OST) - Crossroads
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Purchase music by...
Alex Roe here: https://alexroe.bandcamp.com/
British Sea Power here: https://store.steampowered.com/app/11...
Christopher Larkin here: https://christopherlarkin.bandcamp.com/
"Rediscover Dark Souls Lore: Demons" by Hawkshaw: • Why Chaos wasn't an accident | Dark Souls ...
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Special thanks to the artists for graciously granting me permission to use their work, and to Bryan Rollins, Dragen, and neko for editing assistance.
Thanks for feedback to Tamara Valmar, Noisebeast, Sawyer, Bryan Rollins, Nick Clark, Alex Clark, and, from Vaati's Unkindled Bonfire: Loredstein, Forge, Hydro, and Dancer of the Boreal Valley. Thanks also to Forge for providing game capture of two items I missed in my initial runthrough - they weren't used in the final product, but made the editing process smoother.
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