Animation Studio Workflow with Frank Abney: Pixar Animator Insights | EP. 62 Animation Podcast
Автор: iAnimate
Загружено: 2019-06-25
Просмотров: 11859
In this episode of the iAnimate.net Podcast, Pixar animator Frank Abney shares insights and breaks down different animation studio workflows from working at Disney, DreamWorks, and Pixar.
Episode 62 of the iAnimate Animation Podcast features an in-depth conversation with acclaimed Pixar animator Frank Abney, whose career spans major studios like Pixar, Walt Disney Animation Studios, and DreamWorks. This episode dives into animation studio workflow as Frank reflects on the different animation pipelines and cultures he experienced across these leading studios.
Frank shares how he approaches character animation using techniques like blocking and splining, and how tools such as Maya and Primo fit into his process. He also explains how workflows adapt depending on studio preferences—Pixar offering more flexibility, Disney preferring stepped keys, and DreamWorks encouraging artistic freedom. His discussion offers valuable animator workflow tips for navigating production environments at high-end studios.
Listeners will gain behind-the-scenes knowledge on projects like Frozen, Incredibles 2, Kung Fu Panda 3, Toy Story 4, and Coco. Frank also shares how his personal short film Canvas was developed, showcasing how independent projects can thrive with the right planning and support.
Whether you're a student or a professional, this episode is a must-listen for anyone looking to understand how animation pipelines differ across the industry, how to grow as a storyteller, and how to prepare for working in top studios.
📌 YouTube Chapters - Animation Studio Workflow with Frank Abney: Pixar Animator Insights
00:00 – Introduction to Frank Abney
01:09 – Frank's Animation Journey and Career Overview
02:59 – Finding Inspiration and Story Ideas
04:43 – Discovering Animation Through The Lion King
06:35 – Family Support and Work Ethic
08:22 – Animation School and Early Projects
10:59 – First Industry Job and Animation Mentor
12:16 – Animation in Games vs. Film
13:37 – Entering Disney’s Talent Development Program
16:03 – First Feature Film Experience on Frozen
17:54 – Learning from Disney Mentors
19:41 – Workflow Differences at Major Studios
21:30 – Frank’s Animation Process and Blocking Style
23:22 – Rhythm and Acting in Animation
26:15 – Joining DreamWorks and Animating Po
27:29 – Kung Fu Panda 3 and Boss Baby Highlights
30:09 – Homage to BMX in Animation
32:00 – Storytelling Lessons from Tom McGrath
34:13 – Transition to Pixar and Personal Projects
36:13 – Creating the Short Film Canvas
39:27 – Collaborating with Artists and Riggers
42:02 – Building the Team for Canvas
44:34 – Lighting, Surfacing, and Character Design
47:14 – Storytelling Principles from Pixar and Brad Bird
49:47 – Emotional Core and Visual Clarity
52:33 – Challenges Animating Iconic Characters
55:19 – Animating Woody in Toy Story 4
58:30 – Directing Goals and Final Thoughts
01:03:11 – Closing and Thank You to Frank Abney
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