PCR No Hit Death Knight's Twin Axes
Автор: constantbark
Загружено: 2025-12-14
Просмотров: 28
PCR low-ish damage no hit run in Elden Ring's Convergence Mod
I didn't realize my input overlay wasn't working. Whoops! I promise I'm doing more than just holding left on the d-pad.
So here's the deal: characters that get to this point in the Convergence mod seem to be significantly stronger than in vanilla Elden Ring, so I'm using +10 (rather than +15 max) Death Knight's Twin Axes and no incantations (which are goofy busted in this mod). I think the damage I'm dealing relative to PCR's max health is pretty reasonable. The other big evident advantage of using this mod is FP regen, but I don't use enough for that to matter at all (i.e. I wouldn't have had to use a cerulean flask). Besides scaling changes, I don't think this fight is changed at all.
Maybe I'll do this again in vanilla ER, but respawning bosses is really convenient!
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