NOODLE ARMS! Maya: using curve warp for tentacles, snakes, cables, vines and all things bendy.
Автор: CGI Tutorials (Ben Shelley)
Загружено: 2020-06-11
Просмотров: 35548
This is a 'quick fix' for still renders and not for animators or those looking for a versatile tentacle rig for their turbosquid model.
Tutorial starts at 1:25
Many thanks to my student for her robot model for this tutorial.
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