[Team 0%] Uncleared SMB3 Levels from 2022 Compilation Part 1 (Super Mario Maker 2)
Автор: Bartek 36
Загружено: 2025-06-10
Просмотров: 807
With only about 9k uncleared 2022 levels remaining, SMB3 is close to being defeated. There are only about 50 left, so I decided to make a compilation of some of the SMB3 levels I cleared. I'd say every level here took me 1-3 hours, except for the 2nd one, which only took me around 15-20 minutes. Unfortunately I didn't track time for any of them, but hopefully the next compilation will have accurate clear times. I have 3 SMB3 clips ready, and I tracked time for all of them. Also, sorry if the fade-to-black transitions when I touch the goal are too sudden, that's just where my clips ended because that's when I held the switch capture button. It should look better in my next compilation.
1. EXA: OFJ - Fisherman's Tunes 2U by ExploGold (ExplodingGold)
Short but hard fish kaizo that took me too long. I'm not sure what's the hardest part, I died a lot almost everywhere.
ID: 78T-JC0-9SG
2. 起飞 by wanzilin
6 pow midairs, nothing special. You need to have a lot of speed to reach the ground.
ID: B5Y-C5Q-GRF
3. Platforming Pow Throws 2 by CourseMed.
Fun platform-based level with balanced difficulty.
ID: 3TR-VKS-T0H
4. Airborne Acrobatics by Bryce080
Precise low gravity kaizo. I had a dilemma whether I should do a shell jump at the end, or wear the shellmet to damage boost. After a failed attempt or two at the former, I did the latter and it worked.
ID: LX7-H5L-CHG
5. Toad's Icy Adventure by PrincePPie
Very precise level, especially after you get the mushroom. Every jump between a muncher and an icicle when I was big made me take damage in many runs.
ID: M4X-B2S-LGF
6. Chilla Thrilla! by SoNicBOoMX
I had heard sonicboom's name multiple times before I decided to try this level, so I thought this would be difficult. But after watching the clear video, it seemed pretty easy. And yeah, it wasn't too bad. Most jumps aren't controlled. I got to 4:46 in real attempts quickly, but getting consistent at the rest during practice took me some time. The midair key door entry at 4:53 required me a specific set of inputs: hold right until you hit the noteblock, hold right+run after, and hold up after landing on the shell. The icicle part wasn't easy either, I died a few times there in real attempts.
ID: 6BP-1Y0-N8G
Team 0% is a team that aims to leave no uncleared levels behind. 2019, 2020 and 2021 have already been defeated. There are about 9k in 2022, and 78k in 2023 (the exact number is hard to tell because the API has been down for a while, but it should be back soon). If you want to help us, or just observe our progress, you can join our discord server.
/ discord
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