A Lookdev Artist’s Guide to Creating USD Sets in Maya. Universal Scene Description (OpenUSD)
Автор: Derek Flood
Загружено: 2023-10-09
Просмотров: 6894
A lookdev artist’s step-by-step guide for creating USD sets in Maya, picking up from my previous modeling artist guide, this video begins with some updates to my modeling component export tool and then covers a workflow for lookdev which incorporates the benefits of USD while keeping existing pipeline tools.
Chapters
0:00 Intro
1:27 USD geo export tool updates
3:40 USD lookdev workflow (Maya native)
7:45 Exporting FBX to Substance
8:54 Substance to Maya Bridge
9:53 Exporting materials to USD
11:20 Let's Review!
14:22 Adding the lookdev sublayer
16:18 Referencing the lookdev components
19:00 Exploring USD materials in the Outliner
References
Creating USD Sets in Maya - A Modeling Artist’s Guide: • Creating USD Sets in Maya - A Modeling Art...
USD Working Group Asset Guidelines: https://github.com/usd-wg/assets/blob...
Download the FREE Maya Shelf Button "Export USD Geo" and "Export USD Mtl" from my Github: https://sharktacos.github.io/VFX-soft...
Substance Painter to Maya Bridge Tool Video: • SP2M: Substance Painter to Maya Bridge Tool
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