Blender 4.3 - How To UV Unwrap Model for Game [Beginner Friendly with Guide]
Автор: Brils
Загружено: 2025-09-30
Просмотров: 239
In this video, I’ll walk you through the process of performing a basic UV unwrap for game development, and also highlighting common issues you might encounter and how to solve them. I am using Blender 4.3.2. Subscribe for more Tutorial!
#blender #uvmapping #3dart
Chapters:
0:00 Result to be Achieved/Intro
0:16 Requirement
0:44 Warning
1:09 Overlay Edge Settings
1:58 Select Halves of the Mesh (Edge)
3:37 Mark Seam on Selected Edges
4:00 Mark Seam Placement Reason
5:00 Intro Separate Mesh Mark Seam
5:27 Separate Mesh Mark Seam
5:47 Eye Catcher
5:54 Separate Mesh Mark Seam Reason
6:30 Summary of Mark Seam
6:41 Intro UV Mapping
7:10 Perform UV Unwrap to Selected Mesh
8:03 Intro UV Map Optimization
9:04 Pack UV Islands to Fit UDIM Space
9:52 Reduce UV Seam for better Texture Mapping Case
10:37 Common Problem : Innacurate UV Island Scale
11:00 Fix Innacurate UV Island Scale
11:26 Common Problem : Some UV Island is Larger than the Average
11:50 Fix UV Island is Larger than the Average - Manual Scaling
12:07 Fix UV Island is Larger than the Average - Split Into Smaller Parts
12:35 Intro & Preparation Testing UV Map
13:15 Add UV Map Testing Texture to Mesh
14:04 Eye Catcher
14:11 Common Problem : Stretching Texture
14:25 Fix Stretching Texture - Separate Mesh Mark Seam
15:50 Outro
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