How To Parse User Input (Complete Course in Adventure Game Programming)
Автор: HuwsTube
Загружено: 2022-01-10
Просмотров: 6573
A traditional text adventure game gets input in the form of commands entered at the system prompt. In order to make sense of those commands, our game needs to ‘parse’ the input into a list of words that can be categorised as verbs, nouns and so on. In this lesson, we take a first step on the road to a game parser…
To follow this course, bookmark the Complete Course In Adventure Game Programming Playlist:
• Complete Course in Adventure Game Programm...
Huw Collingbourne is author of The Little Book Of Adventure Game Programming In C#. Available from:
Amazon (US) https://amzn.to/33M6sQ4
Amazon (UK) https://amzn.to/2YtaBrj
And also, The Little Java Book Of Adventure Game Programming. Available from:
Amazon (US) https://amzn.to/3gizI93
Amazon (UK) https://amzn.to/3mydF0e
If you are eager to get working on your own adventure game, you can download Huw’s free game-writing code libraries, BIFF (the Bitwise Interactive Fiction Framework) from:
http://www.bitwisebooks.com
Доступные форматы для скачивания:
Скачать видео mp4
-
Информация по загрузке: