Interpreting Training: Consecutive/Simultaneous Practice Exercise - Sega vs Nintendo
Автор: Translation & Interpreting
Загружено: 2022-09-11
Просмотров: 5154
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We're back with a new speech for interpreting practice: the 16-bit console war of the 90s between Sega and Nintendo. Please check the term list below if you're not familiarised with video game terminology.
WARNING: The speech starts straight away!
TOPIC(S): Videogames
TERMS: home gaming systems, Sega, Nintendo, NES, Super Mario, Sega Genesis, Mega Drive, 16-bit processor boards, graphics, playability, Sonic the Hedgehog, SNES, Super Nintendo, add-ons, console wars, Sony, PlayStation, Microsoft, Xbox
Title of this speech: 'Sega vs Nintendo: The 16-Bit Console War'
This interpretation exercise will also help you practice:
Australian accent
Conference Interpretation
Note-taking
LINK TO SCRIPT: https://translationandinterpreting.co...
MY BLOG: https://translationandinterpreting.com/
BOOKS TO LEARN INTERPRETING*:
►Book List: https://bit.ly/3r7EWrZ
About this video series:
A series of speeches to help interpreting student with their note-taking and simultaneous interpretation daily practice (essentially free exercises!)
*Link(s) above may include affiliate links. I'm part of an affiliate network and I may receive compensation for purchases made through my links. I will never recommend any products or services I am unfamiliar with or that I haven’t used first.                
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