Namco Museum Megamix - All Carnival Arcade sound tests
Автор: SuperViperT302
Загружено: 2021-07-26
Просмотров: 3507
On my Namco Museum Megamix longplay video, I was (sort of) requested to upload a video of every game's sound tests. So, several months later, I figured I might as well.
I honestly don't have too much to say for this; I think this video speaks for itself. The one thing I will mention is that almost all unused sounds across all of these games are weirdly not present, though I can understand why that would be (I think they were all included in Battle Collection, though, but I'd need to check again). I also don't know why not all of Galaxian's sounds are present, even the ones it doesn't share with King & Balloon (both games run on the same hardware so they do share some sounds).
Also, I got fuckchuck'd between Pac-Mania and Dig Dug, which is why it took me a while to switch between games there. When disconnecting and reconnecting the Nunchuck, I also kept accidentally altering the control stick's "neutral" position by trying to move too quickly, causing me to have to reconnect it again.
Timestamps:
00:00 - filler timestamp
00:14 - Bosconian
01:16 - Rally-X
02:19 - Pac-Man
03:23 - King & Balloon
04:09 - Grobda
05:08 - Galaga
06:41 - New Rally-X
08:25 - Pac-Mania
15:05 - Dig Dug
16:36 - Gaplus
18:51 - Mappy
22:42 - Super Pac-Man
24:12 - Xevious
25:18 - Galaxian
25:41 - Cutie Q
26:20 - Pac & Pal
27:46 - Motos
29:45 - Dig Dug II
Recorded from my Wii U using my Namco Museum Megamix disc.
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