NDDEMO (Peach's Castle) Tech Demo - Complete Playthrough [GameCube Capture, 60fps]
Автор: rosheeki
Загружено: 2024-04-10
Просмотров: 2059
A complete playthrough of NDDEMO (aka "Peach's Castle" or "Welcome to GameCube World!!"), an interactive tech demo included in GameCube software development kits to show developers the graphical capabilities of the console. I show off each room in both the default, interactive Normal Demo, as well as the alternate Auto Demo.
Footage was recorded on an actual GameCube console with an EON GCHD Mk-II HDMI adapter to output a digital 480p signal, scaled 3× to 1440p using the RetroTINK 4K, and captured in OBS through an AVerMedia Live Gamer 4K GC573 capture card. I loaded the game through Swiss (via Action Replay/SDGecko) and an SD2SP2 adapter.
For those wondering how I change how many coins come out of the block in "How Many Coins?", you use the D-Pad; Up and Down increase/decrease by 20, while Right and Left increase/decrease by 1. You can have up to 1,024 come out of once.
CHAPTERS:
00:00 - #0: Peach Castel (ENTRANCE)
00:48 - #1: Huge Texture (DOME)
01:46 - #2: Bump & Shadow (SPIRAL STAIRCASE)
02:56 - #3: Antialiasing (HANGAR)
03:40 - #4: Local Lighting (CAVE)
04:56 - #5: Projection Texture (CINEMA THEATER)
05:49 - #6: Environment Mapping (METAL MARIO !!)
06:37 - #7: Maximum POLYGONS (How Many COINS?)
08:05 - Auto Demo
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