PITSTOP II – Commodore 64 (1984) | Epyx's Groundbreaking Split-Screen Racing Classic
Автор: Cheeky Commodore Gamer
Загружено: 2024-01-12
Просмотров: 4823
Pitstop II (Pitstop 2) is a 1984 racing game developed and published by Epyx for the Commodore 64. Designed by Dennis Caswell and Stephen Landrum, it introduced the innovative split-screen mode, allowing two players to race simultaneously on the same screen—a first for home racing games at the time.
Players can choose from six international tracks: Brands Hatch (UK), Hockenheim (Germany), Rouen-Les-Essarts (France), Sebring (USA), Vallelunga (Italy), and Watkins Glen (USA). The game offers three difficulty levels—Rookie, Semi-Pro, and Pro—and race lengths of 3, 6, or 9 laps.
Pitstop II stands out for its strategic gameplay elements. Players must monitor tire wear and fuel levels, making timely pit stops to replace tires and refuel. Uniquely, during pit stops, players control the pit crew, manually changing tires and refueling, adding a layer of realism and strategy to the racing experience.
The game received critical acclaim upon release. Zzap!64 magazine awarded it an 89% rating, praising its superb implementation of the 3D racing format. Lemon64 users have lauded its graphics and playability, with one reviewer calling it "a fantastic racing game that every C64 player should have in his/her collection."
Pitstop II remains a classic in the Commodore 64 library, remembered for its pioneering features and engaging gameplay.
GAME MANUAL - https://tinyurl.com/PITSTOP2-C64
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