Make a PRO Third Person Camera (Unity + Cinemachine + Input System)
Автор: Faktory Studios
Загружено: 2025-06-06
Просмотров: 22516
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🎮 Build a Third-Person Camera Controller in Unity 6!
In this follow-up to our Unity Input System Quickstart, you'll create a smooth and responsive Cinemachine camera with full Input System integration — supporting mouse, keyboard, and gamepad. We also hook the camera into player movement for a complete third-person controller setup.
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🧠 WHAT YOU'LL LEARN:
Setting up Cinemachine's OrbitalFollow in Unity 6
Creating a CameraController script
Using Unity's new Input System with zoom, orbit, and input events
Moving the player relative to camera direction
Structuring clean, modular third-person controller code
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⏱️ CHAPTERS:
00:00 - Intro & What We’re Building
00:38 - Setting Up Cinemachine
02:18 - Input System Setup
04:23 - Building the Camera Controller
11:46 - Building the Camera Controller Part 2
14:20 - Updating Player Movement
19:08 - Final Testing
20:24 - Outro & Next Steps
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📌 TOOLS USED:
Unity 6.0 (2025)
Cinemachine 3.1.3
Unity Input System
VS Code + C#
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#unity #cinemachine #unity6 #gamedev #unitytutorial #thirdpersoncontroller #indiegamedev
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