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Quixel Workflows with Cinema 4D & Redshift (1 of 3)

Автор: Maxon Training Team

Загружено: 2020-12-15

Просмотров: 19030

Описание:

Maxon Master Trainer Darrin Frankovitz shows you how to create the most amazing materials for almost any 3D application using Cinema 4D and the Quixel suite. These techniques will also work with Unreal, 3DS Max, Maya, Unity, Blender, Houdini, Clarisse, Marmoset, Redshift, V-Ray, and Octane.

Session 1 - Intro to Quixel Megascans & Bridge in Cinema 4D
How to model, prepare, and save a simple table to be textured in Quixel mixer using photometric scanned surfaces from around the world, including how to use Bridge and Megascans in Cinema 4D to bring your materials to the next "level"!

Session 2 - Texturing a c4d model in mixer and exporting it to Bridge
How to use Quixel's "Mixer" with Megascans to create complex realistic materials for your Cinema 4D models which will blow your mind(!), including how you can easily open custom models and realistic materials practically anywhere in the 3D world by clicking on a single button... one button to rule them all! ...well not exactly ;)

Session 3 - Converting C4D projects to Redshift
How to convert a Cinema 4D scene from the Standard or Physical renderer to Redshift, including some of the features, tips, and gotchas to be aware of!

Free T-shirt!
https://maxon-merch-store.myshopify.com/
Coupon code: DEMYSTIFYING
The code is good for the first 100 orders.

You can book a complimentary follow-up custom webinar for your team, tailored to your workflows: training@maxon.net

Quixel Workflows with Cinema 4D & Redshift (1 of 3)

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