The Rise and Fall of Counter-Strike Nexon
Автор: Volette1 ;3;
Загружено: 2024-10-03
Просмотров: 14428
An analysis of Counter-Strike Nexon; a pay to win game successful in Asia. 10 years later, I am one of the few remaining players, answering the question: What went wrong?
Originally based off CS1.6, Nexon developed Counter-Strike Online in 2008 with Valve's help. It was released for the West in 2014 on steam under the name Counter-Strike Nexon: Zombies/CSN:Z (later renamed to Counter-Strike Nexon: Studio/CSN:S, and Counter-Strike Nexon/CSN)
This video goes in-depth about the history of Nexon's game, internet cafe culture around the world, and the importance of game balance and new player accessibility.
Feat. Pitchblack1012 (OG)
00:00:00 - What is Counter-Strike Nexon?
00:09:58 - Counter-Strike Online for Asia and its early success (2008)
00:17:28 - Zombie mode in Counter-Strike Online (2009)
00:22:20 - Zombie Hero (2010)
00:32:21 - Counter-Strike Nexon:Zombies on Steam (2014)
00:48:22 - The downfall of balance (2016)
01:04:02 - Counter-Strike Nexon:Studio and Zombie Z (2017)
01:25:56 - The sad state of Counter-Strike Nexon today
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