Backdoor Project - Hotel Hell, Without Scaring Screech
Автор: WestieNZ
Загружено: 2024-09-11
Просмотров: 6414
Why not make one of the hardest things I've done even harder? That seems like a good idea!
Kinda ironic tbh. This technically started due to initially attempting Hotel Hell since that's where I learned you could hide from Screech if he spawned in front of the bed, but I never intended to actually do Hotel Hell with the Screech restriction. Honestly I wouldn't be surprised if I never attempted this if it wasn't for the fact that Worst Time Ever (No Scaring Screech) took 2 attempts.
I also wouldn't have attempted this as soon as I did if it wasn't for the fact that Birdbonanza (the developer of The Backdoor Project, shoutout for making a really fun game and happening to be there for the winning run) ended up joining my discord server (pretend this text is strikethroughed using ~'s on discord, / discord ) and reminded me about how I said I was gonan do HH NSC, and the fact that that day Rush was actually being stupid in Doors Mines No Hiding attempts (the exact challenge btw includes No Draw Safespots and Itemless) and not letting me pass 125.
This is definitely quite a bit harder (and "harder") then base Hotel Hell given this took a bit under 10 hours of attempts (though like 1 hour was talking to people in a VC inbetween attempts), and that's with me already beating Hotel Hell before. It takes Screech an extremely short time to register that you're looking at him making it very easy to either scare him on accident or for him to basically spawn while you're turning (where you're probably not gonna be able to react in the first place). There's also the fact that the timing to hide from Screech is pretty strict if he's in front of the bed (though it's luckily not frame perfect or anything, and can get somewhat consistent, but that consistency I noticed usually fell off around the third node).
I also say "harder" in quotation marks as there are 100% impossible situation with this, especially around Door 85 and Halt, though they are somewhat rare at least.
In total this took a bit under 10 hours over the course of 3 days... again... with 211 total attempts, split between 113 deaths and 98 scares. Like base Hotel Hell I kept track (might look bad cause indentations are different on youtube compared to notepad):
Entity ============= Extra Cause ========
Rush 12 Ambush Active 0
Screech 11 Under Bed 4 (aka was just too late to hide)
Screech Scared 98
Eyes 9
Dupe 21 Literally No Dupe 0
Halt 23 Being Stupid 13
Ambush 2 Being Stupid 1
Seek 25 Halt Active 0.5
Being Stupid 4
Figure 6 Being Stupid 0
A-90 4
Timestamps:
0:00 Context
1:21 How the game works if you don't know
6:20 Major Fails
7:40 Winning Run
The Game - https://gamejolt.com/games/thebackdoo...
Music Used (now realising I never put them in video but I don't really want to re-export)
LSPLASH - Guiding Light
• DOORS ORIGINAL SOUNDTRACK VOL. 1 - Guiding...
LSplash - Jeff's Jingle
• DOORS ORIGINAL SOUNDTRACK VOL. 2 - Jeff's ...
EastieNZ - MMM 4 Day 13
• MMM 4 Day 13
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