DuckTales: The Lucky Dime (MSX2, 1994) - Music and Sound Effects
Автор: PacManfan64 (PacManfan64)
Загружено: 2022-02-23
Просмотров: 1472
Here's a wildcard pick for you: music from a DuckTales RPG for the MSX2, made four or so years after (and loosely based off of) the actual series, more so resembling the comics by Carl Barks and Don Rosa, the latter in art style especially. These tracks were recorded with BlueMSX using the standard MSX2 core, cut and edited in Vegas Pro and Audacity. Hope there aren't any noticeable inaccuracies, apart from occasional lag. The only part I had to do heavy edits on was 'Enddemo Multi-Layer' to only use the least laggiest part of the track, as the rest of that track would normally slow to a crawl with all the screen effects. Thankfully, the actual loop is only a few seconds long, though the lag might've been because of me not using a Turbo core, since the game has compatibility for it.
This was a W.I.P that started sometime last year, only taking about two to four days this February to get the rest of the 35 tracks ripped. This only contains English screenshots up to a point since the only English dump out of the two DSKs online, found at MSX.org, is a broken copy that practically spazzes out at stage 3 on blueMSX, presumably due to a bug that never got fixed. That's why you'll later see shots from the Netherlands (Dutch) dump since it's the most stable version. Thankfully there's a longplay online of a fixed English dump so you can see translated text, if you don't mind said longplay being an entire livestream, and you being spoiled for a 1994 MSX game.
Tracklist (using internal names for music):
0:00 - Intro Main Tune - Arr. Willem
1:51 - Credits BGM - Master of Audio
3:00 - Demo #1 - BGM #1 - Willem
5:04 - Demo #1 - BGM #2 - Willem
5:36 - Demo #1 - BGM #3 - Willem
6:03 - Demo #1 - BGM #4 - Willem
7:25 - World #1 - Main Tune - Willem
9:07 - GATE BGM - Willem
10:02 - ATTACK! BGM - Willem
11:41 - We Did It! BGM - Willem
11:45 - Oh No! BGM - Willem
11:48 - See Ya! BGM - Willem
11:50 - Village BGM - Willem
13:49 - Teleport BGM - Willem
14:18 - BIG MONSTER! BGM - Willem
15:14 - TurboDemo - Willem
16:53 - World #2 BGM - Willem
18:20 - Game Over BGM #1 - Willem
19:56 - GAME OVER BGM #2 - Willem
23:08 - WillieDemo BGM #1 - Willem
25:17 - WillieDemo BGM #2 - Willem
26:27 - WillieDemo BGM #3 - Willem
27:03 - WillieDemo BGM #4 - Willem
27:54 - World #3 Star Trek - Willem
30:18 - World #3 Monster - Willem
33:28 - World #3 Heks - Willem
34:43 - World #3 Castle - Willem
38:48 - World #3 Shop - Willem
44:00 - Magica Battle BGM - Willem
49:22 - Enddemo BGM #1 - Willem
50:39 - Enddemo Dag&Mag - Willem
52:40 - Enddemo BGM #1 (repeat)
55:27 - Enddemo MagicaBig - Willem
56:34 - Enddemo Multi-Layer - MOA
57:03 - Enddemo MagicaBig (repeat)
58:23 - Enddemo MeetHome - Willem
59:31 - Staff Scroll BGM - MOA 1994
1:03:15 - Sound Effects
Composers: Master of Audio, Willem
Recorded through blueMSX (MSX-Music/Audio and PSG for music, PSG only for sounds).
DuckTales belongs to Disney.
Game developed by OverFlow!, produced by Emphasys.
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