The Future of Sailing Combat is Incredible | Simulating OSRS
Автор: Rosey RS
Загружено: 2025-12-20
Просмотров: 22296
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Sailing brought an entirely new way to explore Gielinor, with new islands, skilling methods, and some of the most fun movement OSRS has ever had. But one part of the update has sparked a lot of discussion within the community: ship combat.
In this video, we take some of the most common community suggestions for improving sailing combat and actually test them inside a custom-built OSRS combat simulation. From stronger cannons and improved targeting, to defensive options like prayers, special ammunition types, and more engaging boss mechanics, we explore what sailing combat could feel like if it leaned harder into depth, strategy, and movement.
To put these ideas to the test, we drop the Leviathan into the open ocean and rebuild the encounter from the ground up, experimenting with new mechanics designed specifically for sailing combat. The result is a fast-paced, movement-heavy boss fight that tries to take full advantage of what sailing does best.
If you enjoy OSRS simulations, boss experiments, or theory crafting what future content could look like, let me know what you’d like to see tested next. A part two is definitely on the table.
And if you want more videos like this, check out the channel for simulations like pitting OG bosses against each other, or finding out how many chickens it takes to kill Corp.
Thanks for watching.
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