HydroFX Pushing Limits — Plane Crash Fluid Simulation!
Автор: BlenderRender
Загружено: 2025-10-21
Просмотров: 246
This project was inspired by the famous plane crash in Iceland. The plane was created with Meshy using reference photos, and I did all the texturing in Blender.
The river simulation was done with the new Storm HydroFX fluid solver, running between 150 and 250 million particles. The fire was created in EmberGen to speed up the workflow, and the whitewater was simulated in Houdini.
The terrain was first laid out in Blender, then exported into Gaea 2 for terrain generation and fine detailing.
This was a really fun one-week project, and I’m very happy with how it turned out.
Watch till the end to see some behind-the-scenes footage in Storm HydroFX and don’t forget to try out the free open beta of Storm HydroFX.
#StormHydroFX #Houdini #EmberGen #Blender3D #VFX #FluidSimulation #Meshy #Gaea #3DAnimation #HydroFX #b3d
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