Using MATH to DESTROY Battleship
Автор: The Dev Atlas
Загружено: 2025-11-16
Просмотров: 120087
Exploring the game theory and algorithm design behind the classic game of Battleship. In this video we use math and we break down the probability logic and computer science concepts to win every time...
What started as a simple project turned into a machine that can predict, hunt, and obliterate entire fleets with terrifying accuracy.
In this video I break down how I built a Battleship automation system using probability fields, Monte-Carlo simulation, heatmaps, and multi-agent strategies... then I let all of them battle it out.
This is Battleship like you’ve NEVER seen it.
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// about
TheDevAtlas builds random projects using code, 3d printers, and whatever government secrets I can find. I run this YouTube channel, but I also work in the tech industry and I can cook (sometimes).
// video tags
#Battleship #BattleshipAI #AIBattleship #BattleshipBot #BattleshipStrategy #Python #PythonProject #MonteCarlo #Probability #CodingProject #GameDevelopment
// general tags
#thedevatlas #gamedev #indiegame #gamedevelopment #unity3d #madewithunity
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