Blind Jump development (C++ SFML game) -- some sounds
Автор: Evan Bowman
Загружено: 15 дек. 2016 г.
Просмотров: 53 726 просмотров
I started adding some sound effects and ambient background noise. The sounds play in a 3D context, so you'll notice that they attenuate based on their position to the camera (but there are a bunch of visual effects that don't have sounds connected to them yet).
https://github.com/evanbowman/blind-jump

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