Dual Reality: Vibe Coding Native XR for visionOS and Android XR | Terry Schussler
Автор: UnitedXR Europe
Загружено: 2025-12-10
Просмотров: 236
What if you could design immersive native XR experiences once - and fluidly port them between the most advanced spatial platforms? In this session, we’ll unlock the power of vibe coding to rapidly prototype, build, and refactor native XR apps across Apple Vision Pro (visionOS) and Samsung’s upcoming Android XR platform (Moohan). Starting with a visionOS-native spatial scene built in Swift + RealityKit, we’ll demonstrate how to modularize logic and assets for platform flexibility. Then, we’ll vibe code the transformation: refactoring the same experience for Android XR using Kotlin + OpenXR or Unity.
Speaker:
Terry SCHUSSLER - Deutsche Telekom AG
This session was recorded at UnitedXR Europe 2025 - the world's largest XR event in Europe. To learn more visit: https://unitedxr.eu/
► LinkedIn: / unitedxr
► Instagram: / unitedxr
► Facebook: / unitedxr
► AWE's LinkedIn: / augmentedworldexpo
► Stereopsia's LinkedIn: / stereopsia
► AWE's Instagram: / awe.xr
► Stereopsia's Instagram: / stereopsia_
► AWE's Facebook: / augmentedworldexpo
► Stereopsia's Facebook: / stereopsia
Доступные форматы для скачивания:
Скачать видео mp4
-
Информация по загрузке: