You Can Untangle the Ball of Mud Using This Technique
Автор: Zoran on C#
Загружено: 2023-11-09
Просмотров: 6391
If class- and interface-based polymorphism is all you've got, then creating a big ball of mud looks like a done deal for your project! It only takes time.
This video shows how the very nature of object-oriented design leads to tangling types together into a mass you cannot untangle later, even if you saw the dependencies becoming pervasive and ridiculously complex.
But there is hope! By the end of this video, you will learn how tweaking the old-fashioned object-oriented design can help you cut unwanted dependencies and develop even a large project without the constant threat of it turning into another big ball of mud.
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Hi, I’m Zoran, I have more than 20 years of experience as a software developer, architect, team lead, and more. I have been programming in C# since its inception in the early 2000s. Since 2017 I have started publishing professional video courses at Pluralsight and Udemy and by this point, there are over 100 hours of the highest-quality videos you can watch on those platforms. On my YouTube channel, you can find shorter video forms focused on clarifying practical issues in coding, design, and architecture of .NET applications.❤️
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