Everbitter - Residential Disaster (cover Municipal Waste)
Автор: ᗩᖇᕍüᒪⅤ ᑭᖺéᒪᒪﬡ
Загружено: 2024-06-17
Просмотров: 23
*Copyright Disclaimer: Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational, or personal use tips the balance in favor of fair use. No copyright infringement intended. These are just cover songs of metal bands from a variety of styles that I enjoy. All music rights belong to the respective owners. I'm doing this to promote these bands and their music, to have fun while doing it, and to bring some attention to them.
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I haven't listened to them that much, though their mix of thrash is right up my alley. The issue I'm having with these kind of bands, is that their songs are somewhat similar. I love the attitude, the sound, the lyrics and how they emphasize certain subjects, but... I get tired pretty easy. The good thing is that I'm coming back to them again and again, so they are doing something right. I'll always support this kind of bands. Nothing pretentious and mostly, for fun. The song isn't that hard to do with my software, the problems are starting with the mixing. I already changed the way I'm rendering these songs. I'm trying to do it in different stages. First part is eq-ing, compressing and limiting on the guitars. The most important is the tone I'm trying to get, which I guess lately is heavily decided by the IR package I'm using. I split the signal I'm getting from one guitar VST in 2, in the mix. I have different setups for the 2 guitars. That's how I'm doing it for the last 5 years... maybe... The differences is this time I'm using different IRs on one guitar. Meaning that on one guitar in the DAW I'm using 4 IRs. Also in the software I'm using I'm using 2 mics on each cab, and to make sound more wide, one of the phases of the mic is flipped. I love to figuring this out, on my own. I watched a lot of "to do so" on how to record wide guitars, but the issue is that I'm using VSTs and no real instruments. Bass is kinda in a similar matter done, though I'm not sure the flipped phase on one of the mics help in this case. The leads guitar though in this first stage is in mono. A lot of processing goes into the drums. Some multi-band compression and limiting but this time I clipped the heck out of the snare. I figured that I can manipulate the tone of the snare by doing so, more than if I used a hard compression a limiter and an eq, which I used to do. There's also some saturation involved, another little secret that I found out, though I think brings - the kicks at least - too much in the front. I'm processing each channel on it's own (kicks, snare top and bottom, hihats, rides and overhead - each on it's own because I wanna control them better, then the rack toms and the floor toms, and route all of them to drumkit mix bus. After the first render I bring all the channels back in the DAW, to balance the mix, carve some frequencies that are masking other instruments, a little bit more compression and limiting, just to cut some "rebel" peaks. I'm still learning but I love doing this, lately more than trying to write songs/covers... No real instruments used, only VSTs.
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