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Implement GASP into ThirdPersonShooter Kit UE5.6 20250721
Автор: 学徒黄裳.Shawn.Huang.Studying
Загружено: 2025-07-20
Просмотров: 1081
Описание:
A Sharing video of a way to implement GASP into the TPS Kit.
Hope can bring you some help and inspiration.
The solution is not perfect but work well in most situations.
It blend two arms of locomotion to the GASP body, use as locomotion save in the anim graph. And it enable full body GASP when in air, in sprint, and unequipped, which bring out the advantage of GASP.
The GASP's effect like realistic movement, body lean, head turn to look at camera direction, works well.
There is some bugs in the result, let's discuss which is the best solution?!
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