New Missions and Balance on the Hero Beta! (Wynncraft 2.1)
Автор: Monkeykapaa
Загружено: 2024-07-22
Просмотров: 652
This run was not good (destroyed by ultimate sacrifice and ended up solidly out-scaled) but I at least got to show 3 new missions. There's a lot of new stuff for lootrunning on beta, mainly the new missions but also a couple of balance changes and events (events are minor changes that randomly happen to individual challenges, I think the wybel eaters appearing on wybel island was an event). The mission that took away one of my choices seemed to break after I re-logged, which was cool. ALSO, darkness between the stars got an AI change and now it's even worse. Enjoy! ALSO new music!
Balance changes:
Rainbow beacon now only lasts 8 challenges instead of the entire run. However, they are more common, can be boosted by being vibrant and from aquas, and can show up more than once. Vibrant aqua into rainbow gives 48 challenges, and rainbowed challenges stack. One vibrant aqua into rainbow lasts long enough for a full short run, two vibrant aquas lasts almost the entire run. This is a nerf for rainbow and lootruns, but will mainly just make the 'setup' part of the lootrun slightly longer by 2 or 4 challenges.
Equilibrium was also nerfed this update, now only giving a boon from half of the curses you get instead of all of them. Cycling vibrant aqua into vibrant purple now gives 3 boons instead of 6, or 1.5 per challenge instead of 3. I believe it is also less rare now, but this is not confirmed. This puts it much closer in line with other missions, and may no longer be the best option for long runs.
New Missions:
9 new missions were added, bringing the total mission count up to 21.
Gourmand: When you get a Boon, Get +1 Beacon Reroll
Treasure Hunting: Red beacons will also reward 1 Boon out of 2
Porphyrophobia: Blue Beacons now give +1 Reward Pull. Getting offered a Purple Beacon gives you +1 Curse
Hoarder: After every time you are offered 20 items from Chests, get a random Boon
Safety Seeker: Get -1 Beacon Choice, +2 End Reward Rerolls and +1 End Reward Sacrifice
Jester's Trick: After every time you are offered 20 items from Flying Chests, randomly get +3 Reward Pulls, +1 Boon, +1 Curse or +30 seconds
Chronokinesis: Chests now give +1 Reward Pull, all future time received will be lowered by an ever-increasing -5s penalty permanently
Warmth Devourer: Blue beacons cannot appear anymore. After finishing a challenge, consume 1 Boon and 1 Challenge to gain +1 End Reward Sacrifice
Complete Chaos: After finishing a Challenge, get an additional random Beacon reward
In general, missions are going to become less predictable as there are more options. I predict that sacrifices are still going to be strong, as there are multiple new missions that give them out. Materialism also feels like it should be quite good, as there are many missions that give rewards based on chests/items in chests (chronokinesis, jester's trick, hoarder). This is still a beta, and things are subject to change, so it's possible that all this is completely different when it hits live.
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