MtoA 111 | Anisotropy Shader | using Arnold with Maya 2017
Автор: Arvid Schneider
Загружено: 2016-09-02
Просмотров: 20665
Welcome to this MtoA (Maya to Arnold) 111 course.
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In this video I will talk about how to setup a realistic Anisotropic shader with alShader in Autodesk Maya 2017 and the new integrated MtoA plugin.
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