Bite-Sized - Redshift Particle Instances
Автор: INSYDIUM LTD
Загружено: 2025-09-25
Просмотров: 917
This time on Bite-Sized, we explain when to use the different Redshift Instance types for rendering X-Particles. Points, Quads, Spheres, and Custom Objects all have their own strengths and weaknesses, and we explore each with clear use cases to show where they shine.
From lightweight point instances for massive particle counts, to true sphere geometry for accurate depth and shading, to flexible custom objects that carry materials and rotations, you’ll see how to pick the right approach for your scene.
This gives you a practical, efficient workflow for getting the most out of particles in Redshift.
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