Skullmonkeys (PS1) Any% TAS in
Автор: AvgAlice
Загружено: 2021-07-21
Просмотров: 10103
Skullmonkeys Any% Tool-Assisted Speedrun in 46:58.07 performed by me.
Most of this run is just movement optimization, no deaths, etc.
Some parts will have awkward pauses or movement, this is due to waiting for cycles offscreen; all enemies and moving platforms are on a global cycle that starts when you enter the level. There are some areas that could definitely use some optimization, and I do plan to visit this again in the future. Could definitely be sub 45 one day.
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