Sonic ERaZor 8 (2025 Update Release) ✪ 100% - No Death Playthrough (1080p/60fps)
Автор: Jaypin88
Загружено: 2025-01-18
Просмотров: 16443
Sonic ERaZor 8 is a Complete Overhaul Rom Modification of Sonic The Hedgehog, created by Selbi.
#sonic1 #sonic1mods #sonicromhacks
Overview
This modified rom is unlike many others, featuring a (bizarre) in-game story line and ridiculous challenges/mechanics, as well a ton of cutscenes, story screens, and easter eggs. Furthermore, while not originally intended as such, the modified rom is often summarized as "What if Michael Bay directed Sonic 1?" due to its rampant use of explosions and focus on action".
Highlights
General:
• Full 16:9 widescreen support for RetroArch with the Genesis Plus GX Wide core (custom ROM);
• Save Select screen with three save slots and one no-save option;
• A bunch of new options to customize your playthrough: Arcade Mode, Alternate HUD options, finer control of Flashy Lights and Camera Shaking, Audio mute settings, refined ERZ unlockables;
• Brand-new Remastered Palettes across the entire game;
• Remastered HUD and title cards graphics;
• Insane performance improvements to the point where levels load near instantly now;
• The usual uncountable amount of bugfixes and polish touch-ups across the whole game.
Gameplay:
• Double jump flag is now reset when hitting almost any object (a lot of new content is designed around this gimmick)
• All existing bosses have been rebalanced or partially redesigned;
• Extended Green Hill Place;
• Added a new boss to the end of Ruined Place... in the broadest definition of the word "boss";
• Added a new ending to Ruined Place which will definitely not be relevant later in the game;
• Streamlined Labyrinthy Place further to avoid unfair deaths;
• Star Agony Place is now an actual buzz wire game!;
• Added motivational messages to the final boss when you die and added a checkpoint before the escape;
• Refined all levels to tackle design quirks based on ERaZor 7 playthroughs;
• ...such as the roll-jump lock still being a controversial feature, which is why it's also removed now. In fact, this was the very first change the creator did as part of ERaZor 8.
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Just want to point out that this playthrough is using the exclusive 16 : 9 widescreen edition.
This works properly in one emulator: RetroArch with the Genesis Plus GX Wide core!
For the best experience it's also STRONGLY suggested to disable sprite limits! Otherwise you may encounter significant horizontal sprite overflow, as the increased screen width allows more situations where over 20 sprites can appear per scanline.
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⏱️ 𝗧𝗶𝗺𝗲𝘀𝘁𝗮𝗺𝗽𝘀
0:00 - Intro
0:15 - Title & Data Select
1:18 - Options & Opening
3:52 - UserHub Place
4:31 - Tutorial Zone
Casual Mode
8:07 - Chapter I (Green Hill)
11:47 - Chapter II (Special Stage 1)
13:15 - Chapter III (Marble)
16:52 - Chapter IV (Labyrinth)
19:08 - Chapter V (Special Stage 2)
21:36 - Chapter VI (Star Light)
26:03 - Chapter VII (Spring Yard) NEW
30:11 - Chapter VIII (Final Zone)
32:36 - Ending I
33:17 - Credits & Unlockable I
Frantic Mode
35:46 - Chapter I (Green Hill)
39:23 - Chapter II (Special Stage 3)
41:00 - Chapter III (Marble)
44:46 - Chapter IV (Labyrinth)
46:37 - Chapter V (Special Stage 4)
49:35 - Chapter VI (Star Light)
54:10 - Chapter VII (Spring Yard) NEW
56:41 - Chapter VIII (Final Zone)
58:58 - Ending II
59:33 - Credits & Unlockable II
1:01:50 - Secret Stage
1:06:14 - Unlockable III
Extra
1:07:32 - Insanity (Sample Run)
1:11:15 - Ending & Credits III
1:13:16 - Outro
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✪ Link is here! ✪
Sonic ERaZor 8 (2025) (by Selbi & Co.):
https://sonicresearch.org/community/i...
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