Elder Scrolls IV Oblivion Remastered Vs. OG Oblivion - The Ultimate Comparison Gameplay Video in 4K!
Автор: Uberklocked
Загружено: 2025-04-29
Просмотров: 181
Oblivion Remastered was masterfully done. Almost a 1 to 1 port to the Unreal Engine 5.
I played the original game back in 2006. While it was the successor of Elder Scrolls III: Morrowind, it wasn't originally well received. The oblivion portals and excursions into Oblivion were repetitive with very little difference between the various areas inside Oblivion. The game slowly continued to gain some traction with gamers and was later better received. In light my many many years of gaming, I can look back on Elder Scrolls IV: Oblivion with a new appreciation of the game. Now that it has been ported to the Unreal Engine 5 in such a fantastic way, I have a new appreciation for the game. Bethesda Softworks has created some of the most iconic games of all time. Skyrim being some would argue, the most iconic game of all time. At least in regards to roll playing games are concerned. Now we wait for either another port (Morrowind) to Unreal Engine 5 or the long long awaited release of Elder Scrolls VI. For now we have some kind of Elder Scrolls game to dig deep into, even if it is somewhere we have all been before.
The game's performance was not much different from other Unreal Engine 5 games and that is to say it isn't well optimized. It is playable on some high end hardware at 4k and max settings. I suppose we mustn't complain and should be grateful we even get the port.
The interface has changed some and for good reason. In my playthrough of the original game again, I found the UI lacking and poorly done. The UI changes in Remastered are welcome. The map is where the biggest improvements are found. The old map had no way to zoom in and out and this was added to the Remastered version.
I am having a great deal of fun playing through this game again with beautiful graphics. It is a welcome visit from the past.
Original Game:
System Requirements
OS *: Windows XP, Windows 2000, Windows XP 64-Bit
Processor: 2 Ghz Intel Pentium 4 or equivalent
Memory: 512 MB
Graphics: 128 MB Direct3D compatible video card and DirectX 9.0 compatible driver
DirectX®: DirectX 9.0c
Hard Drive: 4.6 GB
Sound: DirectX 8.1 compatible
Remastered Game:
Minimum:
Requires a 64-bit processor and operating system
OS: Windows 10 version 21H1 (10.0.19043)
Processor: AMD Ryzen 5 2600X, Intel Core i7-6800K
Memory: 16 GB RAM
Graphics: AMD Radeon RX 5700, NVIDIA GeForce 1070 Ti
DirectX: Version 12
Storage: 125 GB available space
Additional Notes: SSD Required
Recommended:
Requires a 64-bit processor and operating system
OS: Windows 10/11 (with updates)
Processor: AMD Ryzen 5 3600X, Intel Core i5-10600K
Memory: 32 GB RAM
Graphics: AMD Radeon RX 6800XT or NVIDIA RTX 2080
DirectX: Version 12
Storage: 125 GB available space
Additional Notes: SSD Required; Performance scales with better hardware
0:00 - Greeting
0:16 - Intro
0:21 - About this video
0:55 - Collector's Edition Showcase
1:03 - Cloud Ruler Temple to Bruma
2:58 - Fort Ash Dungeon
14:25 - To Skingrad
18:16 - Tour of Skingrad
21:28 - To Kvatch
27:10 - Anvil to Kvatch
32:55 - Fort Ash to Wawnet Inn (at night with torch)
37:24 - Fort Ash
41:21 - Sewers to Talos Bridge
47:50 - Bravil to Leyawiin
1:00:00 – Tour of Leyawiin
1:02:31 – Oblivion Gate
1:03:18 – Oblivion
1:14:20 – Final Thoughts
Test Bed System Specifications:
AMD Ryzen 7 9800X3D
Gigabyte X870 GAMING WIFI6
32GB Team Group, T Create DDR5 6000 Cas 30
Gigabyte Windforce OC 16GB RTX 4070 Ti SUPER
Nvidia Driver Version 576.02
Gameplay footage captured using:
Nvidia App
https://www.nvidia.com/en-us/software...
Video created using:
CyberLink Power Director 365
https://www.cyberlink.com/
"Video editing with limitless resources and possibilities."
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