Working Smarter in UEFN with Scene Graph | Unreal Fest Orlando 2025
Автор: Unreal Engine
Загружено: 2025-10-14
Просмотров: 2799
This session demonstrates how Fortnite Creative projects can benefit from Scene Graph. Learn how to use Scene Graph prefabs and components to create reusable data-oriented designs for your project. The session also discusses how Scene Graph prefabs enable creators to reduce Verse code, iterate quickly, and reduce bug count. It also includes a comparison of the amount of Verse code in UEFN projects created both with and without Scene Graph.
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