Creating 2D Games in Unity 4.5 #31 - Player Movement Constraints
Автор: 3DBuzz
Загружено: 2014-06-11
Просмотров: 5803
We first show how to use our camera bounds to bound our player to the level. We also allow for different behaviors depending on if the player hits the left, top, right or bottom edge of the level.
Assets:
http://www.3dbuzz.com/training/view/c...
Full series:
(youtube) • Creating 2D Games in Unity 4.5
(3dbuzz) http://www.3dbuzz.com/training/view/c...
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This series shows the entire process of creating a fully featured, polished, 2D game in Unity 4.5! We show many of Unity's new 2D features, such as the sprite renderer and editor - as well as animation, sound, custom character controllers, and more! At the end of the series, we wrap up by constructing two fully featured levels for our game.
This series expects a beginner-level understanding of C# as well as a very basic understanding of Unity's interface. However, people completely new to Unity can use this series as an accelerated introduction to the beginner to intermediate features of the engine.
Learn more about the MMO at:
http://www.3dbuzz.com/mmo
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