(PART 1) Scrapped Hello Neighbor 2 Concepts That Were Repurposed for Hello Neighbor 3 Prototype 1
Автор: Varx 0
Загружено: 2025-04-30
Просмотров: 3348
#helloneighbor #helloneighbor2 #helloneighbor3
If you don't wait through sit through all the text in the video, feel free to speed it up or use the timestamps in the description
PART 2: • (PART 2) Scrapped Hello Neighbor 2 Concept...
Honestly, as someone who followed most of Hello Neighbor 2's development, likes a lot of these scrapped concepts, and was pretty upset when they weren't used for the full game, I like (and am pretty happy) that they were repurposed for Hello Neighbor 3's first prototype. In case you're wondering why Hello Neighbor 3 repurposes so many scrapped concepts from Hello Neighbor 2, it's because the lead game designer for Hello Neighbor 3, who is also a composer, writer, and concept artist for the game, is Nikita Kolesnikov, and he was also the lead game designer, composer, writer, and concept artist for Hello Guest Prototype, Hello Guest Alpha 1, Hello Neighbor 2 Alpha 1, and Alpha 1.5. So these scrapped Hello Neighbor 2 concepts that Hello Neighbor 3 repurposes are his concepts that he is repurposing.
Timestamps:
0:00 - Intro
0:28 - Concept 1: Storms
0:32 - Concept 1: Storms: Background of storms as a concept in Hello Neighbor 2's development
0:38 - Concept 1: Storms: Background of storms as a concept in Hello Neighbor 2's development: In Concept Art
0:47 - Concept 1: Storms: Background of storms as a concept in Hello Neighbor 2's development: In a prototype
1:21 - Concept 1: Storms: Background of storms as a concept in Hello Neighbor 2's development: In Alpha 1
1:31 - Concept 1: Storms: Background of storms as a concept in Hello Neighbor 2's development: In Alpha 1.5
1:41 - Concept 1: Storms: Background of storms as a concept in Hello Neighbor 2's development: In the Beta
2:02 - Concept 1: Storms: Background of storms as a concept in Hello Neighbor 2's development: In the Full Game
2:51 - How Hello Neighbor 3 Prototype 1 repurposes this concept
3:59 - Concept 2: Abandoned Town
4:03 - Background of the abandoned town as a concept in Hello Neighbor 2's development: In Hello Neighbor 2 Patch 9
4:32 - Background of the abandoned town as a concept in Hello Neighbor 2's development: In Hello Neighbor 2 Alphas
5:13 - Background of the abandoned town as a concept in Hello Neighbor 2's development: In Hello Neighbor 2 Patch 9 (continuation)
5:40 - How Hello Neighbor 3 Prototype 1 repurposes this concept
6:40 - End
6:42 - Outro
(BTW, I'm not using the wiki as a source, I'm putting links to all these wiki pages because they have a lot of info about what I'm talking about)
Sources:
https://helloneighbor.wiki.gg/wiki/He...
https://helloneighbor.wiki.gg/wiki/Mill
https://drive.google.com/file/d/1AbdZ...
https://drive.google.com/file/d/1l5dt...
• Видео
• HELLO NEIGHBOR 2 Alpha 1 ENDING
https://store.steampowered.com/app/13...
https://helloneighbor.wiki.gg/wiki/He...
• Hello Neighbor 2 Alpha 1.5 Updated ending
https://store.steampowered.com/app/13...
https://helloneighbor.wiki.gg/wiki/He...
https://tcrf.net/Proto:Hello_Neighbor...
https://www.helloneighbor2.com/press-...
https://helloneighbor.wiki.gg/wiki/Th...
https://www.helloneighbor2.com/rbbarc...
(PASSWORD: HATCHERYWINGATE)
https://store.steampowered.com/app/27...
https://helloneighbor.wiki.gg/wiki/He...
• Hello Neighbor 3 - Prototype 1 | Full Game...
https://helloneighbor.wiki.gg/wiki/Pa...
https://helloneighbor.wiki.gg/wiki/91...
• Hello Neighbor 2 - AI Trailer
• Hello Neighbor 2 - PC Gaming Show - E3 2021
• Hello Neighbor 2 DevLog EP. 1 - What's Bey... https://helloneighbor.wiki.gg/wiki/He...
• Hello Neighbor 2 - Guest is coming
• Hello Neighbor 3 - Prototype 1 | Full Game... • ALL LOCATIONS in Hello Neighbor 3 PROTOTYPE 1
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