Unreal Engine 5 Tutorial: Using State Trees for NPC Movement | UE5 Version 5.2+ | Part 1
Автор: D3kryption
Загружено: 2024-05-01
Просмотров: 5720
Welcome to my Unreal Engine 5 tutorial on using State Trees for NPC movement! In this video, I'll walk you through the new State Trees feature in Unreal Engine 5 to create a basic NPC that randomly moves around the town. This functionality is exclusive to Unreal Engine version 5.2 and above. Join me as we explore this powerful tool and enhance your game development skills!
🔹 Related Videos:
👉 State Trees Part 2 ( • Unreal Engine 5 NPC Behavior Tutorial Part... )
🔹 My Links:
👉 https://linktr.ee/d3kryption
🔹 My Setup:
👉 OS: Manjaro Linux
👉 CPU: Intel Core i7-4790K @ 4.00GHz
👉 GPU: Nvidia GeForce RTX 3090 24GB
👉 RAM: 16GB
👉 Headphones: Audio Technica ATH-M50X
👉 Mic: Audio Technica AT2020
👉 DAC: Behringer UMC22
👉 Keyboard: Keychron Q3 QMK with Krome Keycaps - Pudding rainbow kanji-hiragana caps
👉 Mouse: Logitech G403
🔹 Chapters:
0:00 - Intro
1:05 - Plugins
1:23 - Creating a state tree
1:58 - State tree window
2:52 - Actor Context
3:48 - Adding States
4:02 - Transitions
5:16 - Creating a task
9:10 - Patreon
9:20 - Navmesh
12:41 - Task radius
15:14 - Task usage
16:09 - AI Controller
19:22 - Result
19:44 - Delay task
20:42 - Delay result
20:50 - ALS Walking
21:12 - Final result
22:00 - Outro
#UnrealEngine5 #GameDevelopment #NPCMovement #StateTrees #UE5Tutorial #Gaming #UE5 #GameDev #UnrealEngineTutorial #NPCBehavior
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