Dying Breed, Fractured Alliance, Age of Empires 2 DE DLC | Strategy Games News
Автор: Critical Moves Podcast - Strategy Videogames
Загружено: 2025-09-22
Просмотров: 276
Dying Breed launches October 7th after five years of development hell, publisher betrayals, and team collapses. The Command & Conquer spiritual successor from MicroProse survived everything indie development could throw at it. Fractured Alliance introduces automated RTS gameplay with The Collective faction designed for players who hate micromanagement. Age of Empires 2 gets another expansion with Alexander the Great campaigns and three new civilizations.
We examine how the Westwood-inspired RTS scene is evolving with accessibility innovations and proven franchises doubling down on historical content. Plus Town to City's manual citybuilding precision, Systemic War's modern grand strategy demo, and Twilight Imperium Digital's solution to the board game's infamous play time problem.
0:00 Introduction
00:38 Dying Breed - Command & Conquer successor launches October 7th
03:03 Fractured Alliance - Automated RTS faction solves accessibility
05:29 Age of Empires 2 - Alexander the Great expansion announced
08:01 Town to City launches into Early Access
08:47 Systemic War demos at Steam Next Fest
09:38 Twilight Imperium Digital adaptation revealed
10:21 Outro and Critical Moves asymmetry episode preview
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Strategy gaming analysis podcast covering RTS, 4X, turn-based tactics, and genre hybrids. Six hosts across multiple continents examine game mechanics, design philosophy, and industry developments through weekly episodes and Monday news updates. We skip the manufactured drama and forced enthusiasm that plague most gaming podcasts. Analysis over entertainment since November 2024.
Episodes every Friday.

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