3 Custom BOSS
Автор: Level_Bloxd
Загружено: 2025-09-09
Просмотров: 886
World code :
function onPlayerThrowableHitTerrain(playerId, throwableName, thrownEntityId) {
var pos = api.getPosition(thrownEntityId); // pos = [x, y, z]
var x = pos[0];
var y = pos[1];
var z = pos[2];
if (throwableName === "Blue Firecracker Pebble") {
var v = api.attemptSpawnMob("Cave Golem", x, y, z);
api.log(v);
api.setMobSetting(v, "baseRunningSpeed", 0);
api.setMobSetting(v, "baseWalkingSpeed", 0);
api.setMobSetting(v, "attackInterval", 1000);
api.setMobSetting(v, "heldItemName", "Blue Ceramic");
api.setMobSetting(v, "attackItemName", "Iceball");
api.setMobSetting(v, "initialHealth", 1);
api.setMobSetting(v, "maxHealth", 1);
api.setMobSetting(v, "hostilityRadius", 20);
api.setMobSetting(v, "attackRadius", 20);
api.setMobSetting(v, "name", "Ice Boss 🧊");
api.setMobSetting(v, "chaseRadius", 200);
}
else if (throwableName === "Orange Firecracker Pebble") {
var d = api.attemptSpawnMob("Cave Golem", x, y, z);
api.log(d);
api.setMobSetting(d, "baseRunningSpeed", 0);
api.setMobSetting(d, "baseWalkingSpeed", 0);
api.setMobSetting(d, "attackInterval", 1000);
api.setMobSetting(d, "heldItemName", "Orange Ceramic");
api.setMobSetting(d, "attackItemName", "Fireball");
api.setMobSetting(d, "initialHealth", 1);
api.setMobSetting(d, "maxHealth", 1);
api.setMobSetting(d, "hostilityRadius", 20);
api.setMobSetting(d, "attackRadius", 20);
api.setMobSetting(d, "name", "Fire Boss 🔥");
api.setMobSetting(d, "chaseRadius", 200);
}
else if (throwableName === "White Firecracker Pebble") {
var d = api.attemptSpawnMob("Cave Golem", x, y, z);
api.log(d);
api.setMobSetting(d, "baseRunningSpeed", 0);
api.setMobSetting(d, "baseWalkingSpeed", 0);
api.setMobSetting(d, "attackInterval", 100);
api.setMobSetting(d, "heldItemName", "White Ceramic");
api.setMobSetting(d, "attackItemName", "White Firecracker Pebble");
api.setMobSetting(d, "initialHealth", 1);
api.setMobSetting(d, "maxHealth", 1);
api.setMobSetting(d, "hostilityRadius", 20);
api.setMobSetting(d, "attackRadius", 20);
api.setMobSetting(d, "name", "Fire Boss 💨");
api.setMobSetting(d, "chaseRadius", 200);
}
else {
// Projectile non pris en charge, on ne fait rien
return;
}
}
Bloxd.io :
https://bloxd.io/
╔═╦╗╔╦╗╔═╦═╦╦╦╦╗╔═╗
║╚╣║║║╚╣╚╣╔╣╔╣║╚╣═╣
╠╗║╚╝║║╠╗║╚╣║║║║║═╣
╚═╩══╩═╩═╩═╩╝╚╩═╩═╝
Доступные форматы для скачивания:
Скачать видео mp4
-
Информация по загрузке: