Releasing a Game Before Christmas: Devlog #1
Автор: MF GameDev
Загружено: 2025-10-24
Просмотров: 152
Twitch: mfgamedev
🎮 Welcome to the first devlog for my survivalist, feature-rich tower defense game built in Unity! Your mission: protect your flock of sheep at all costs.
In this episode, I cover:
Core gameplay principles and early feature design
Movement logic and enemy object implementation
The day-night cycle system
How I used AI tools to generate in-game assets and speed up development — all to hit a Christmas release goal
🧰 Tools used:
Unity 2020.3 LTS
JetBrains Rider 2020.3
C# scripting
Blender for stylized modelling and animation
📢 Follow along for weekly updates on gameplay systems, asset workflows, and indie dev strategy.
#UnityDev #IndieGameDev #Devlog #TowerDefense #MadeWithUnity #GameDevelopment #BlenderToUnity #AIAssets #survivalgame
00:10- Intro: My Background
00:56- Game Loop
02:48- Map Generation
05:20- Character Scripting
06:15 - Day-night cycle implementation
08:05 - Creating Sheep Model
09:08 - Outro
Доступные форматы для скачивания:
Скачать видео mp4
-
Информация по загрузке: