Japanese kanji game in Next.js: making data import/export (live)
Автор: meremortaldev
Загружено: 2026-01-06
Просмотров: 18
In this livestream, Ash continues iterating on a kanji flashcard app for his daughter in Japan. The game itself already works, but the goal of this mini-series is making the app’s local-first progress data more portable.
The main part of this stream covers:
Refining the kanji detail modal
Removing awkward animations and UI flashes on close
Cleaning up the kanji stats layout so they match the game’s style
Showing only user-relevant stats
The session ends with a cleaner, more user-friendly kanji detail modal and a clear next step: use these UI improvements to help validate an eventual import workflow and true cross-device portability.
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