NOISZ | Resurrection - Overload SS
Автор: TetraField
Загружено: 2025-04-21
Просмотров: 884
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Waaaaaaaay more doable than I thought holy shit.
Yeah so it turns out the V3 final is way way way way way way more doable than I thought. However SS'ing this chart still basically comes down to practicing V3 over and over again until you can actually do it.
Important details about the attack:
The kunai pattern is aimed at your current location, meaning you can memorize it and manipulate it a bit.
Orbs are weirdo static, that is they go about the same way every time but with slight offset per each attempt (i think). This is really important as this means some of your phase 2 attempts will be thrown away just by bad orb rng.
Phase 1 is mostly just rawdodging in the middle without much trouble, though do not accidentally run into an orb of the side.
For phase 2 go into the right corner and do exactly what I do there. Again, some attempts will just die to bad rng there but otherwise it's maybe the easiest phase (though you can probably just do the exact same thing in some way on phase 1).
Start of p3 tends to start with really nasty void-red-void walls, which you can try to migitate by going left first, then moving hard right into another orb corridor as they reach you, which will open those walls. Also bad orb offset will make phase 3 way harder as the amount of space in which you can dodge gets shrunk.
Phase 4 can be done with two crashes but it's really scary. You want to start on the left, move rightwards, and then crash through two red orb streams if possible. If you are sure you can get a third crash, incorporate it into the route to make p4 not as precise.
Don't take these strats for granted though, there are probably better ways to do this so if you can find better strats, use them. (EDIT: Use Folkius' strats: • NOISZ re:||VERSE - "Resurrection" Overload... )
Thumbnail made with help from Iruenn.
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