KH Re:coded - Cloud (LV1 Critical)
Автор: supersaiyanmikito
Загружено: 2018-09-20
Просмотров: 1645
So... I think it goes without saying that getting No Damage on this fight is impossible, at least not without Cloud missing LITERALLY every attack.
So Olympus is strange. The entire world is under a keyhole limitation making all fights turn-based. I dreaded the day getting here, every video I found of Olympus at LV1 had the difficulty lowered to either Beginner or Standard claiming this world was impossible at Critical...
Then I completely crushed the world without ever turning the difficulty cheat down...
Am I missing something here? Olympus was deceptively easy and I never died once going through on LV1 Critical Mode. This wasn't a fluke, I did this TWICE because I did my first LV1 on DS before recording this. All I really did was meld a bunch of Cura commands (Which I barely even used) and saved my licences for the bosses. Only other thing I can think of is that I prioritized putting Strength+ chips in the doublers making me a glass cannon.
Every boss in Olympus can be beaten with one simple strategy on LV1 Critical. Use Strength-L, Defense-L and Auto-Block-L and then attack... That's it, just attack and heal whenever someone is below half. You can use Regen-L if you want so speed things up, not really needed though.
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This is being played on the DeSmuME emulator. I don't have a DS/3DS capture card nor do I have the funds to get one. I am also using a high resolution 3D renderer at X3 setting to make the footage much cleaner.
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