Guiding shortest paths – Houdini Tutorial
Автор: Konstantin Magnus
Загружено: 2021-10-25
Просмотров: 40022
How to guide shortest paths through a mesh with noise and distance to surface.
PATREON: / konstantinmagnus
0:00 Introduction
0:47 Mesh Preparation
1:41 Fill with Tetrahedra
2:56 Starts and Endings
4:56 Shortest paths
5:46 Smoothing paths
7:26 Inserting a hole
8:55 Noisy paths
10:46 Distance to surface
13:01 Adding thickness
15:43 Meshing
17:45 Discussion
Houdini File: https://procegen.konstantinmagnus.de/...
Curve-based UV Unrapping Shader: https://forums.odforce.net/topic/4321...
Curve-based UV Unrapping (VEX wrangle): https://forums.odforce.net/topic/4321...
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