Call of Duty: Mobile HS0405 vs BloodStrike M1887 - Weapons Comparison
Автор: Alex_180
Загружено: 2025-06-15
Просмотров: 4065
Which game did better with the animations, accurate weapon models and sound design?
Let me know in the comments bellow!
_Bonus_
Finally, a new shotgun with cool animations. The devs put some more effort into this it seems, the animations are unique as it should have been on most of the weapon in this game, and I noticed with the Winchester Model 1887 that after you shoot and switch to your pistol/melee without ejecting the empy shell, when you switch back to the shotgun it will eject the shell first, that's a nice attention to detail...and the reload animation is just so well done, catching the unused shell and puting it back, just like the Model 1887 from The Finals. But there is one issue, and that is the inspect animation, why on earth it does eject 2 shells, I mean they sound empty? after they hit the ground...but still, why? It's just weird.
Now they need to do the same thing with the snipers, Kala and M700 (ejecting the empty cartridge after switching back to the sniper, only if after the shot was fired and the player did not let the bolt cartridge ejection animation to happen) and the Kar98k (same as Kala and M700, and catching the unfired cartridge when performing a reload).
Overall, this update is pretty solid so far.
Video Chapters:
CoDM HS0405 - 00:03
CoDM HS0405 Custom Build with a Suppressor - 00:39
BS M1887 - 00:58
BS M1887 Custom Build with a Suppressor - 01:28
Every sequence in this video has been recorded and edited by me.
#bloodstrike #projectbloodstrike #callofdutymobile #codm #codmobile #comparison #weaponscomparison

Доступные форматы для скачивания:
Скачать видео mp4
-
Информация по загрузке: