Texturing a Paddle Racket in Substance Painter (FULL PBR Workflow) - Part 3/3
Автор: 3D Passion
Загружено: 2025-07-25
Просмотров: 63
🎬 PART 3/3 - The FINAL chapter in our paddle racket series! In this tutorial, I'll show you my complete PBR texturing workflow in Substance 3D Painter, taking our UV-unwrapped model from Part 2 to a photorealistic game-ready asset.
🔥 What You'll Learn:
✔️ Smart Material setup for realistic wear & tear
✔️ Anchor points & generators for procedural details
✔️ PBR texture export (4K/2K maps)
✔️ Rendering showcase in Marmoset/Blender
📌 This textured model is NOW AVAILABLE on CGTrader:
https://www.cgtrader.com/3d-models/sp...
⬅️ Missed Previous Parts?
Part 1 (Modeling): • Modeling a Padel Paddle Racket in Cinema 4...
Part 2 (UVs): • UV Unwrapping a Padel Paddle Racket in Cin...
🛠️ Project Files Available (Check video description)
💡 Pro Tip: Use curvature/ambient occlusion bakes as masks for extra realism!
#SubstancePainter #PBRTexturing #GameArt #3DModeling #Cinema4D
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