Conform roads onto bumpy terrain
Автор: BoundlessBox
Загружено: 28 мар. 2024 г.
Просмотров: 25 684 просмотра
Learn to add roads to bumpy terrains in 3ds Max with this simple tutorial!
Start by grabbing the free tyFlow version for its useful modifiers. We'll use the "tyConform" modifier to easily project roads onto uneven terrain.
Follow the steps in this short tutorial:
Make sure your road is made of one strip of polygons.
Apply "Subdivide" modifier.
Set the mode to "Adaptive".
Lower the "Edge Length" value if necessary.
Apply "tyConform" modifier and set it to "Raycast".
Click on "Pick" and select the terrain model.
Increase the "Offset" value to avoid overlapping faces.
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